When Kokowa was explained to us, I expected to do things way different than what ended up happening. Kokowa was difficult to work with, with awkward camera angles and glitches galore. However, I persevered. The world I intended to create was one with a giant stadium with a likeness to one you’d witness in a place like Ancient Greece. Unfortunately, it didn’t really work out and I ended up making a stadium-like structure with floating geometric figures and crystals; a world that kind of reminded me of something out of Steven Universe. If a story was to come out of my Kokowa world, I imagine it would be a story of a dystopia with annual games of some sort.
